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Option 1 +2, this shortspear absorbs water from the target on each hit. I will try to update this later. You can choose one creature at a time to concentrate on a pulsating beat of its heart. Act 3 First Retriever Padded Armor/Shirt, Act 3 Unholy Symbol of Rovagug Handaxe/Battle Axe/Great Axe, Act 3 Chillboars Hide and Tusks Shortspear/Spiked Light Shield, Act 3 Phylactery of Stevanius Ring/Scythe, Act 3 Crest of the Fallen Knight Belt/Chainmail/Shortsword, Act 3 Faultless Daybreak Heavy Flail/Light Shield/Scalemail, Act 3 Stone of Ghostly Pathways Circlet/Ring/Sai, Act 3 Wicked Dope Banded Armor/Quarterstaff, Act 3 Branch of the Last Ash (Sakoris Map) Bardiche/Heavy Pick, Act 3 Attractive Impulse Gloves/Light Crossbow/Metamagic Rod, Act 5 Mask of the Facestealer Belt/Mask, Act 5 Burning Brand Bardiche/Sling Staff/Trident, Act 5 Remains of the Colourless One Arrows/Breast Plate/Spectacles, Act 5 Voice of the Cursed Bard Lyre/Amulet, Pathfinder: Wrath of the Righteous How to Get 500g Mercs After Prologue, Pathfinder: Wrath of the Righteous Olivia Obscene Build (Unfair Solo), Pathfinder: Wrath of the Righteous Combat Mechanic Tips and Details, Pathfinder: Wrath of the Righteous Abomination Melee Lich Build Guide, Pathfinder: Wrath of the Righteous Playful Mood Achievement Guide, Pathfinder: Wrath of the Righteous How to Solve Blue Glyph Puzzle (Core Of The Riddle), Pathfinder: Wrath of the Righteous How to Solve Ivory Sanctum Buttons Puzzles. If you kill using this weapon, you become immune to all eyesight effects for 1d4 rounds. Crusade Gained Items. When the number of scorches reaches 3, they begin to glow, granting anyone a +2 bonus to attack against such creatures. Option 2 If the companions of the wearer of this ring attack the same target as the wearer, they deal additional 1d6 points of precision damage with each successful melee attack. Option 2 Whenever the wielder of this ammuntion lands a hit, the enemy must pass a fortitude saving throw (DC 32) or be stunned and become vulnerable to sonic damage for 3 rounds. Whenever the wearer is attacked, the enemy has to pass a reflex saving throw (DC 20) or suffer -10 penalty on damage rolls for 1 round. Its difficult to see through them thus the wearer suffers a -2 penalty to attack rolls. It also has to pass a fortitude saving throw (DC 19) or all bludgeoning damage it receives will be multiplied by 1.5 until the end of combat. Option 3 +3, whenever the wielder lands a hit, it scorches the enemy a bit. Though the enemy becomes immune to bleeding, they suffer -2 penalty to reflex saving throws. When you are hit by an enemys attack of opportunity, they enemy must pass a reflex saving throw (DC 15) or suffer 2d6 acid damage. Option 3 +5, axiomatic, whenever the wielder lands a hit against a new enemy, it marks it with Obedience. Option 1 Whenever this shield is under the affect of warpriests sacred shield, each time the wielder bashes using this shield, it deals 1d6 holy damage, an enemy must pass a will saving throw (DC 18) or will be marked. Bladeguard: Buckler Creatures who fail the saving throw against it become dazed for 2 rounds instead of 1 round. If you successfully land an attack of opportunity, the enemy must pass a fortitude saving throw (DC 17) or become paralysed for one round. Whenever you or your party members attack using the rapid shot feat, they dont suffer a -2 penalty to attack but gain a +2 bonus to damage instead. Option 1 This rod grants you the ability to modify up to 6 spells per day so that in addition to their main effect they affect the target with a dominate person spell. Option 1 These glasses allow their wearer to use the Maddening Gaze ability three times per day. Option 2 +3, radiant. The wear also gains a +1 insight bonus to attack rolls against outsiders. Huge or Gargantuan size. Whenever the wearer is attacked, the enemy has to pass a reflex saving throw (DC 20) or suffer -10 penalty on damage rolls for 1 round. Option 1 Whenever the wearer of this ring deals sneak attack damage for the first time in a fight against an enemy, that enemy becomes filled with paranoia. At the start of every combat, all enemies in a 50 feet range around the wearer must pass a will saving throw (DC 32) or become confused for 2 rounds. Crusade, crusade, crusade, and drives your foes into the abyss. You are set! For Pathfinder: Wrath of the Righteous players, this guide provides the information of all restored relics in crusade mode, and what gear you can get from it. It is unusual to find so much cheer in a person with such a dark past. Option 2 Whenever the wielder lands a melee touch attack, the enemy must pass a will saving throw (DC 20) or his heart and mind is consumed with agonizing lust, any critical hit against effected enemy drives him even crazier, paralyzing for one round. To obtain it I had to add the relic to my inventory through toybox. While activated, all enemies in a 10 feet area around the owner must pass a will saving throw (DC 36) or suffer a -5 penalty on saving throws against mind-affecting spells, -2 penalty on saving throws against enchantment school spells, and become vulnerable to sonic damage for 5 rounds. Option 2 This amulet empowers the voice of the wearer, thus increases hit point limits of power word spells by 150%. Option 2 This rod grants you the ability to modify up to 6 spells per day so that the energy type of the damage they deal changes to unholy. Option 1 +2, +2 scared bonus to fortitude saving throws. Each time you cast a spell on an enemy, it must pass a reflex saving throw (DC 20) or be entangled in a web for 1d4 rounds, trying to break free each round. (This one currently shows up as null when moused over in crusade mode.). However, whenever the wearer lands a first hit in melee against a new enemy the target must pass a fortitude saving throw (DC 32) or be stunned and become vulnerable to sonic damage for 3 rounds. You'll find this temple slightly west of Drezen. The creature is staggered and loses 1 hit point each round. Option 2 This amulet empowers the voice of the wearer, thus increases hit point limits of power word spells by 150%. All critical hits against this creature deal additional 3d6 piercing damage. $28.99. This weapon also has an 18-20 critical threat range. Inside, interact with the statue, which will make Kyado very nervous.. You can find them throughout the game by completing different quests,. Option 1 +5, Vicious, whenever the wielder lands a consequent hit in a full-round attack, it deals additional damage equal to the number of hits multiplied by 3. I usually try to resist specializing in weapons because I like the freedom to switch them up and not feel like I've wasted those feats. Option 1 mental perfection +4, allows its wearer to reroll 3 failed saving throws against death effects per day. All the wearers bardic performance and raging songs (if they have the corresponding class abilities) last for 10 more rounds per day. All enemies in a 50 feet cone must pass a will saving throw (DC 32) or suffer 2d4 ability damage to intelligence (doesnt affect creatures with intelligence lower than 3) and become confused for 1d4 rounds. $28.99. Option 1 This shirt makes all the wearers fire spells deal additional 4d6 fire damage while making them suffer a -2 penalty to AC. Option 1 +3, extra 1d10 holy damage on critical hit, 2d10 is x3 multiplier, 3d10 if x4 multplier. Option 2 +2, Corrosive Burst, +3 bonus to attack rolls when peforming attack of opportunity, critical threat range doubled. Option 1 This shirt makes all the wearers fire spells deal additional 4d6 fire damage while making them suffer a -2 penalty to AC. It is only visible to you. Name Type Desc Opening Information Option 1 +2, bleed, allows wielder to feel almost any heartbeat in a 15 feet area. Option 1 The owner can activate this item once per day. When this effect ends, the first attack the wearer makes suffers -4 penalty to attack and damage roll, as well as caster level checks to overcome spell resistance (if needed). Option 3 +3, +3 bonus to saving throws against fear and nauseated condition. (Shows as a flail, even if choosing a club. A successful fortitude saving throw (DC 36) halves the damage. Option 1 +2 enhancement bonus to wisdom, summoned elementals gain 50 additional hitpoints. Option 2 +2, speed, whenever the wielder of this shortspear uses the cleave or vital strike feat, the next attack against the affected creature deals additional 3d6 sonic damage. Due to the sheer amount of items, Ive condensed many of the tooltips down to be more brief, but have otherwise copied exact descriptions. However, after this the ally dies again. Option 3 Whenever the wearer polymorphs into any creature, they get a +4 enhancement bonus to attack and damage rolls made with limbs. In addition, all wearers allies deal additional 3d6 fire damage on successful attacks with weapons for 1 round. At the start of every combat, all enemies in a 50 feet range around the wearer must pass a will saving throw (DC 32) or become confused for 2 rounds. Act 3 Unholy Symbol of Rovagug Handaxe/Battle Axe/Great Axe, Pathfinder: Wrath of the Righteous Mythic Path Abilities Guide, Pathfinder: Wrath of the Righteous Secret Ending (Ascension Achievement Guide), Pathfinder: Wrath of the Righteous Enigma Puzzle Solution. Option 3 +2 enhancement bonus to intelligence. The wearer can choose to suffer a -2 penalty to AC to grant all party members a +1 bonus to AC. Whenever a creature hits them with a melee attack, that creature suffers 1d6 piercing damage. When this effect ends, the first attack the wearer makes suffers -4 penalty to attack and damage roll, as well as caster level checks to overcome spell resistance (if needed). It fixes a number of crushes, and issue with loot disappearance, some essential NPC being dead, and more. Option 2 mental perfection +4, whenever the wearer casts a 9th level spell, all enemies in a 30 feet radius must pass a will saving throw (DC 30) or become unable to cast any spells for 1 round. Option 1 While wearing this belt a monk can spend 1 ki point to enshroud the targets heartand lungs in the fine veil of emerald. Option 2 +2, ghost touch, whenever this scythe misses a hit it tears the enemys soul a bit, dealing 1d12 negative energy damage. The enemy starts doubting that violence is the answer and thus will suffer -1d4 penalty on attack rolls for one round. This bonus can stack up to +5. Greater rods can be used with spells of 9th level or lower. 20 or more HD. 20d6 damage on first sneak attack per enemy anyone?). Thanks u/Vargkungen from reddit who found the item names in Toybox you will have to use the mod to add the item if you want to use the scalemail. Whenever you or your party members attack using the rapid shot feat, they dont suffer a -2 penalty to attack but gain a +2 bonus to damage instead. In addition, all wearers allies deal additional 3d6 fire damage on successful attacks with weapons for 1 round. A creature with ferocity still dies when its hit point total reaches a negative amount equal to its constitution score. Option 3 +2, whenever the wielder of this weapon is paralysed, staggered, stunned, petrified, or entangled, they suffer the weapons damage and immediately remove such an effect. Affected creature becomes more fragile, getting -2 penalty to AC. This is a guide to all of the restored relics in crusade mode, and what gear you can get from it. Due to the sheer amount of items, Ive condensed many of the tooltips down to be more brief, but have otherwise copied exact descriptions. All rights reserved. If it lands a hit on an enemy wielding a weapon, the enemy should pass the same saving throw but suffer -2 penalty to attack for one round. Instead it deals (1d6 + 1 per two caster levels) points of damage. Whenever the wearer is mounted, and they or their mount confirms a critical hit against an enemy, that enemy is afflicted with the exploding head effect for 1d3 rounds. Option 1 These glasses allow their wearer to use the Maddening Gaze ability three times per day.Maddening Gaze: As a swift action, you can look in a certain direction. If the affected creature failed a save, any creature that is adjacent to it suffers half of the damage. (Anyone else feel like this weapon could be crazy insane on a trickster into legend build? If a marked creature dies, a will-o-wisp (CR 8) appears for 10 minutes or until a new will-o-wisp will be created, this will-o-wisp will try to heal and support your characters. Affected creature becomes more fragile, getting -2 penalty to AC. For each adjacent ally of the affected target they suffer -1 penalty on saving throws and -2 penalty on damage rolls. A successful saving throw negates the blindness and halves the damage. Talk to Odden, Regnard and Taerill. Install the latest version of Unity Mod Manager (UMM), and set it up for Pathfinder: WotR. Such mark can only be on 1 target at a time. . Contents 1 Journal 2 Walkthrough 2.1 Find the relic that the Defaced Sisters are looking for 2.2 Learn more about the Oculus of Abaddon 2.3 Take the Oculus of Abaddon from Vordakai 2.4 Defeat Vordakai 2.5 Determine the fate of the citizens of Varnhold 2.6 Await further developments Journal " Option 2 Whenever you cast an ear piercing scream spell, the damage it deals is no longer limited to to 5d6. Each hit any of these weapons deals additional 3d6 unholy damage. While under this effect, an enemy thats attacking the wearer must pass a reflex saving throw (DC 17) or suffer 3d4 piercing damage. This bonus can stack up to +5. There are a few attack events and enemy armies will come at you, but I have not found as of yet, a hard timer. Option 3 Whenever the wearer polymorphs into any creature, they get a +4 enhancement bonus to attack and damage rolls made with limbs. All enemies in a 50 feet cone must pass a will saving throw (DC 32) or suffer 2d4 ability damage to intelligence (doesnt affect creatures with intelligence lower than 3) and become confused for 1d4 rounds. Whenever you use shield bash, the enemy has to pass a fortitude saving throw (DC 20) or become vulnerable to cold damage, taking 50% more damage than usual until the end of battle. Not sure if you care about those, wanted to chime in that the Option 2 for the Ring for the Phylactery of Stevanius actually takes a standard action to activate. All critical hits against this creature deal additional 3d6 piercing damage. Option 2 +4, uses intelligence modifier as a damage bonus, you also use your intelligence bonus for attacks instead of strength. Option 2 +3, mithral, whenever the enemy confirms a critical hit against the wielder of this shield every enemy in a 30 feet area must pass a fortitude saving throw (DC 20) or become blinded for 1d4 rounds and suffer 4d6 positve energy damage. Multiple applications of this effect dont stack. They also gain a +2 circumstance bonus on attack rolls against this target. A creature with ferocity remains conscious and can continue fighting even if its hit point total is below 0. Option 1 -5 penalty to mobility skill checks, electricity resistance 30. Three times per day you can try to dominate outsiders, this creature has to pass a will saving throw (DC 22) or will be under the dominating effect till the end of the fight. All healing spells +1 per die. You become immune to fire damage, but gain weakness to cold and holy damage. A simple mod to show all possible items from the very first relic project card. Creatures who fail the saving throw against it become dazed for 2 rounds instead of 1 round. Option 1 +5, Vicious, whenever the wielder lands a consequent hit in a full-round attack, it deals additional damage equal to the number of hits multiplied by 3. The enemy also suffers -2 penalty to all saving throws until the end of combat. It should be noted that some of the relics arent rewarded properly currently, and have to be added via using toybox, and some items may not function correctly as the tooltip states they will. If the affected creature failed a save, any creature that is adjacent to it suffers half of the damage. Is it possible to add the names of the completed items to the list? Quests can provide unique adventuring experience, as well as powerful gears and treasures. Option 2 All summon spells of 6th level and lower are maximized as though using the maximize spell feat. If On A Winters Night, Four Travelers 100% Secret Achievements Guide, DELTARUNE How to Solve GIASFELFEBREHBER, After writing down the possibilities, i figured out the answer to the Blue Glyph puzzle at the Core Of The Riddle. They also gain a +10 competence bonus on lore (nature)skill checks. These spiders eat through the flesh dealing 1d6 damage per two wielders levels. Under its effect, all your fire spells deal additional 2d6 unholy damage. The creature is staggered and loses 1 hit point each round. The affected creature suffers 1d4 unholy damage for each scorch. You gain +4 bonus to saving throws against mind-affecting effects, emotions, confusion, fear, death, and compulsion effects, but a -2 penalty to saves against poison, elemental, paralyzing and movement impairing effects. (Note, when choosing this option it just shows up as an unfinished item when hovering over the tooltip, but it came out as this item.). This bonus can stack up to +5. 20 units per day. Option 2 +2, this chainmail partially absorbs magic from chaotic or evil creatures. There are a few other crossbows that are quite good, but Mythslayer is still the best one among: Rolling Thunder. Save my name, email, and website in this browser for the next time I comment. This shield also deals additional 2d8 points of holy damage to undead creatures (Note, when choosing this option it just shows up as an unfinished item when hovering over the tooltip, but it came out as this item.). Option 2 Whenever the enemy confirms a critical hit against the wielder of this shield every enemy in a 30 feet area must pass a fortitude saving throw (DC 20) or become blinded for 1d4 rounds and suffer 4d6 positve energy damage. Option 1 +3, whenever the wielder lands the first hit in a round against an enemy, that enemys consciousness and love to all life awaken. This effect lasts 1d3 rounds. Pathfinder Wrath of the Righteous Unique Shields and Locations. You can choose one creature at a time to concentrate on a pulsating beat of its heart. I couldnt find the source for this relic, if you know then please let me know. Option 2 Whenever the wearer of this shirt kills an enemy with a fire spell, they gain immunity to ability score damage and their mental ability scores are increased by +6 for 3 rounds. Mask (These take up the helmet slot rather than the eye slot, despite it being a mask.). If you're on the Lich path, you can raise her and add her to your party. Club/Flail (same affects across both weapons) Option 1 +3, deals 2d6 damage instead of standard weapon damage, the type of damage is bludgeoning, piercing and slashing simultaeonously. Act 3 First Retriever Padded Armor/Shirt, Act 3 Unholy Symbol of Rovagug Handaxe/Battle Axe/Great Axe, Act 3 Chillboars Hide and Tusks Shortspear/Spiked Light Shield, Act 3 Phylactery of Stevanius Ring/Scythe, Act 3 Crest of the Fallen Knight Belt/Chainmail/Shortsword, Act 3 Faultless Daybreak Heavy Flail/Light Shield/Scalemail, Act 3 Stone of Ghostly Pathways Circlet/Ring/Sai, Act 3 Wicked Dope Banded Armor/Quarterstaff, Act 3 Branch of the Last Ash (Sakoris Map) Bardiche/Heavy Pick, Act 3 Attractive Impulse Gloves/Light Crossbow/Metamagic Rod, Act 5 Mask of the Facestealer Belt/Mask, Act 5 Burning Brand Bardiche/Sling Staff/Trident, Act 5 Remains of the Colourless One Arrows/Breast Plate/Spectacles, Act 5 Voice of the Cursed Bard Lyre/Amulet, Pathfinder Wrath of the Righteous Unique Items and Locations, Pathfinder Wrath of the Righteous Unique Armors and Locations, Pathfinder Wrath of the Righteous Unique Weapons and Locations, Pathfinder Wrath of the Righteous Unique Accessories: Necklaces and Rings, Pathfinder Wrath of the Righteous Mythic Abilities, Spells and Feats, All Spells in Pathfinder Wrath of the Righteous, College Kings Walkthrough & Complete Guide (All Scenes), Plan B: Terraform Planning For City Growth, PUBG Vikendi Map (Bear Cave, Bunkers, Lab Camps), Soul Knight All Gift Codes (March 2023) Free Gems & Items, Star Stable Codes for Star Coins, Star Rider & Clothes (March 2023). Content For This Game Browse all (11) Pathfinder: Wrath of the Righteous - Season Pass 2. PATHFINDER: WOTR - The BEST Crusade Mode RELICS in the game! The effects of multiple applications of this ability do not stack. Option 2 +3, unholy, whenever the wielder lands a hit, the enemy must pass a will saving throw (DC 20) or their armor is sundered for 1d3 rounds. If you think we have used your content without permission, Please go to the Abuse Page to contact us and we will be taking it seriously. If it lands a hit on an enemy wielding a weapon, the enemy should pass the same saving throw but suffer -2 penalty to attack for one round. A successful saving throw negates the blindness and halves the damage. Home Guides Pathfinder: Wrath of the Righteous - All Restored Crusader Relics Guide Pathfinder: Wrath of the Righteous - All Restored Crusader Relics Guide September 22, 2021 3 This is a guide to all of the restored relics in crusade mode, and what gear you can get from it. Option 2 These glasses are made of very thick crystal. They also gain a +2 circumstance bonus on attack rolls against this target. (Not clear if both intelligence and strength both grant a damage bonus.). On a critical hit it hits so hard that enemy would need to pass a fortitude saving throw (DC 20) each time it tries to attack, or become unable to attack for one round. As a free action, you can lose HP equal to half your level to grant target creature a +2 bonus to attack rolls, and transform their damage type into force, for 1 round. Your email address will not be published. These spiders eat through the flesh dealing 1d6 damage per two wielders levels. Core Of The Riddle Solution [], ContentsIvory Sanctum Buttons Puzzle SolutionsMinotaur: The Buttons & ClueMain Chamber: Buttons and ClueNorthern Exit Ivory Sanctum Buttons Puzzle Solutions Minotaur: The Buttons & Clue You have to first slay the [], Obscure details of exactly how certain feats work or function when using multiple characters. Each round it tries to pass a will saving throw (DC 20) against the effect, if the save was successful the damage is halved. Whenever this wearer is hit by a non-slashing weapon, they must pass a reflex saving throw (DC 20) or become staggered for the first attack in a round, as well as suffer -2 penalty to attack rolls for one round. Whenever you use shield bash, the enemy has to pass a fortitude saving throw (DC 20) or become vulnerable to cold damage, taking 50% more damage than usual until the end of battle. Option 1 +3, adamantite, grants +2 additional daily uses of lay on hands, fervor, and channel energy class abilities, if you possess them (applied after rest). Let's Play Pathfinder Wrath Of The Righteous. Option 1 +4, -2 to attack rolls and constitution, electricty resistance 30. This effect stacks up to 3 times and persists for 1d4 rounds. Wrath of the Righteous. Unsure if this will come out as a club or not.). This is a guide to all of the restored relics in crusade mode, and what gear you can get from it. Pathfinder: Wrath of the Righteous is available on PC (Windows, Mac OSX) with the release date currently being set on September 2, 2021 - Owlcat Games has also announced that Pathfinder: Wrath of the Righteous will be coming to PlayStation4, Xbox One, and the current-gen PlayStation5 and Xbox Series X|S through backward compatibility sometime All Traits in Pathfinder Wrath of the Righteous. For each adjacent ally of the affected target they suffer -1 penalty on saving throws and -2 penalty on damage rolls. The creature is staggered and loses 1 hit point each round. A creature with ferocity remains conscious and can continue fighting even if its hit point total is below 0. Likewise, some of the act 5 relics can be obtained in act 4, but cannot be restored until act 5. Option 1 These glasses allow their wearer to use the Maddening Gaze ability three times per day. The affected creature suffers 1d4 unholy damage for each scorch. Option 1 +3, allows wearer 3 times a day to raise a deceased ally for 2d3 rounds. $19.99. You can choose one creature at a time to concentrate on a pulsating beat of its heart. (Thanks, Haaru.). Its difficult to see through them thus the wearer suffers a -2 penalty to attack rolls. Each time the wielder confirms a critical hit, an enemy is affected with a Burst with Light effect. In addition, whenever the enemy who has been hit by the wearer at least once, takes fire damage from any soruce, it suffers a -3 penalty on all saves for 2 rounds. In the west room, loot Ultimate Predator; in the east room, loot Elven Notes and Belt of Incredible Dexterity +4. Option 3 +3, adamantite, your mount gets a +3 bonus on all saving throws and a +3 bonus to CMD. A creature with ferocity still dies when its hit point total reaches a negative amount equal to its constitution score. Option 1 +2, wielder does +1 bonus damage per dice rolledfor spells with cold descriptor. Option 2 +2 enhancement bonus to charisma. Option 2 +6 enhancement bonus to charisma and intelligence. If the bearer of this mark tries to attack the owner of the weapon, it must pass a will saving throw (DC 29) or suffer -3 penalty on attack rolls and -8 penalty on damage rolls for 2 rounds. It grants the wearer DR 3/- and moderate fortification, but also makes the wearer vulnerable to sonic damage. Voice of the Cursed Bard Amulet Option 2 - it is increased by 50% rather than 150%. Pathfinder: Wrath of the Righteous Unique Items and Locations The hardest to find unique items are: Pathfinder: Wrath of the Righteous Barding Pathfinder: Wrath of the Righteous Midnight Bolt Pathfinder: Wrath of the Righteous Brazen Whip Pathfinder: Wrath of the Righteous Book of Dreams Pathfinder: Wrath of the Righteous Linds Family Chainmail This is a guide to all of the restored relics in crusade mode, and what gear you can get from it. Option 2 +2 enhancement bonus to strength. In addition, all party members of the wearer gain a +3 insight bonus to all saving throws against confusion, insanity and domination spells. Bardiche/Heavy Pick (both options come with same enchantments) . Option 1 Whenever the wielder confirms a critical hit with any bow, the enemy starts losing mind, thus suffering -1 damage to intelligence, wisdom, or charisma. Please see the. Pathfinder Wrath of the Righteous Relics Copy of Sheet1 Soulshear Glaive,+3, Adamantine,+2 daily uses of lay on hands, fervor and channel energy. Lets check it out. Option 2 +2, this weapon glows with an invisible flame. This is a great guide. Option 2 If the companions of the wearer of this ring attack the same target as the wearer, they deal additional 1d6 points of precision damage with each successful melee attack. Option 2 +2 enhancement bonus to charisma. It would also make it easier to exchange one for the other using ToyBox if necessary. And strange to see a former thief and a street urchin wearing the shining armor of Iomedae's paladin. The image is below. Option 1 +2, whenever you dont have full HP, anytime you cast a spell on an ally, you gain fast healing 5 for 1d3 rounds. Option 2 Whenever the wearer of this shirt kills an enemy with a fire spell, they gain immunity to ability score damage and their mental ability scores are increased by +6 for 3 rounds. Option 2 +4, uses intelligence modifier as a damage bonus, you also use your intelligence bonus for attacks instead of strength. Your email address will not be published. Option 1 +2, whenever you dont have full HP, anytime you cast a spell on an ally, you gain fast healing 5 for 1d3 rounds. The affected creature suffers 1d4 unholy damage for each scorch. Option 2 You bound a part of your soul to the ring. If you think Ive missed a relic, or have extra information youd like me to add, then please let me know. Option 1 +2 enhancement bonus to constitution. Each time the wielder confirms a critical hit, an enemy is affected with a Burst with Light effect. If a marked creature dies, a will-o-wisp (CR 8) appears for 10 minutes or until a new will-o-wisp will be created, this will-o-wisp will try to heal and support your characters.